Standard maps have both teams trying to capture the enemy's flag until the point limit is reached or the time-limit expires. Some maps of this type have twists on this formula, such as having multiple flags and requiring a team to capture them all or requiring a team to perform a task such as disabling security grids before being able to access the flag. On Capture the Flag maps, the objective for both teams is to capture the enemy flag and return it to their base while preventing the opposing team from doing the same. Team Fortress Classic supports several types of play, with distinct objectives for teams of players to pursue.Ī group of Blue players attacks the Red base on the 2Fort map. Main article: List of game modes (Classic) N Team Fortress Classic, a server can hold up to 32 players simultaneously, and matches can be played in a number of game modes, each featuring different objectives. Each character class has a set of weapons and abilities unique to that class. Matches in Team Fortress Classic feature two teams, one red and one blue, and nine playable character classes. For example, Murderball features a King of the Hill-style game featuring a common ball in which points are tabulated by keeping the ball for as long as possible while the three other teams try to take it from you. In addition to the official game modes released by Valve, community-made maps can create new modes of play. The original models for nine of the ten player classes. The original models for the nine player classes.
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